December 23, 2024

When Dinosaurs Stomp Again: An 'Okay-ish" Stomp Through 'Jurassic World: Fallen Kingdom'

March 26, 2024
5/10

Welcome back to Isla Nublar, the island of wonder, where prehistoric beasts roam once more under the shadow of looming disaster. In "Jurassic World: Fallen Kingdom," we tread familiar ground—quite literally—as the story picks up with the embers of adventure still warm, three years after the catastrophic events that shuttered the luxurious Jurassic World.

Director J.A. Bayona invites us on a rescue mission peppered with danger, nostalgia, and moral quandaries. Imagine, the magnificent creatures that once ruled the Earth are facing an end not by nature's design but by a restless volcano threatening to reduce their revived existence to ashes. We rejoin Owen (Chris Pratt) and Claire (Bryce Dallas Howard), the dynamic duo, on their quest back to the island. Owen is on the hunt for his raptor protégé, Blue, while Claire's heart is set on salving as many dinosaurs as possible. A noble cause, a thrilling quest, we think… and yet.

The thunderous footsteps of exceptional CGI bring forth creatures so lifelike, you can almost feel their breath fogging up the screen. The scales, the eyes glistening with primal intelligence, the haunting roars—all rendered with painstaking detail; it's a visual feast of prehistoric proportions. Here, the film flexes its most muscular asset: special effects. Every frame housing these awe-inspiring animals, from the gentle giant Brachiosaurus to the fierce Tyrannosaurus rex, is a testament to the sheer brilliance of modern visual effects.

As our eyes dance with the fascination of reanimation, our minds seek sustenance in the form of a well-crafted story. Alas, the plot gallops behind, struggling to keep pace with its digital wonders. The narrative, teeming with potential, succumbs to the quagmire of predictability and a certain emotional flatness that leaves us wanting. The characters embark on a course riddled with good intentions yet veer towards a well-trodden path of untapped depth and complexity.

While the film introduces concepts that beg for exploration—such as animal rights, corporate greed, and the ethical implications of genetic meddling—it skims these surfaces rather than diving into the depths. The villainous figures and their sinister plans are more Scooby-Doo than Machiavellian, revealing twists that don't quite shock us but instead politely tap us on the shoulder and say, "Excuse me, I'm here."

The journey through "Jurassic World: Fallen Kingdom" is like riding a flashy, high-tech roller coaster that has a few too many loops. We know when to scream, when to gasp, but we also know exactly where we'll end up as the ride slows to a stop: thrilled, yes, but not profoundly moved.

Overall, "Jurassic World: Fallen Kingdom" stands as a monument to what can be achieved with a nearly limitless special effects budget, yet it also serves as a reminder that spectacle can only carry a film so far before the craving for a meaty, engaging narrative becomes apparent.

In balancing the scales, I tip my hat to the wizards of CGI for conjuring such convincing creatures, thus the film earns a middle-of-the-road score: 5/10. It's an okay trek through dino-infested jungles and lava-ridden landscapes, but don't expect the adventure to linger far beyond the closing credits. It's neither a roaring success nor a fossilized failure, but for fans looking to once again gaze upon the grandeur of dinosaurs in motion, it's just fine.

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